![]() Try to take FIREBERRIES from the bush, but it’s too hot. Search hole in the tree to find your camping cauldron. Use EMPTY FLASK to collect REPTILE TEARS. You are confronted by an angry crocodile. Now walk across it like a bridge, and take SKELETON KEY from the skeleton’s hand. Walk left to Quicksand Bog.ĭon’t try and cross the quicksand - you will die! Notice that SKELETON KEY in the skeleton’s hand. Search nest in the tree to find a FEATHER. When you’ve finished playing Musical Bugs, walk up to Cave Entrance. Make sure you have a note of the order of colours in which they flashed, since you’ll need that later. The order is random, and changes with every game, so pay attention. Repeat this, until all the fireflies sing a song for you. Click on the first firefly, then the second firefly. Click on firefly - it will flash, followed by another firefly. Take a note of which colour firefly just flashed. That second firefly is you ‘Starting Point’. Click on any bug - that bug will flash, and then another bug will flash immediately afterwards. Meaning, you have to click on the fireflies in the correct order. Now you have to play a game of Musical Bugs with them. Notice all the pretty fireflies in the tree. All you can do, is go back left to Cave Entrance. Unfortunately, he won’t let you go any further. Also notice that he has a passion for cheese. Notice that he is afraid of snakes - remember that. Watch the scene with Marko, and his assistant, Mr Hand. Walk right to Cave Entrance.Īnother tree disappears. Talk to the men in the boat if you like - they’re not very helpful. The trouble is… you were robbed, and you don’t have any money. He won’t ferry you across the water, unless you pay him. Take some GNARLYBARK from the roots of the tree. Have a look in your spell book to see which spells you DO have. Hey, wait a minute… who ripped out all the pages? I guess you’ll have to start looking for them, Zanthia. Search the tree stump to find your spell book. Uh-oh… that tree just disappeared! Take MUSHROOM from tree on the right. After a couple of wardrobe changes, you finally get going. ![]() You have to go out, and begin your journey to Centre Of The World. Well, there’s no putting it off any longer. Take FLASK OF WATER from under the purple rug. Talk to Faun a few times, and enjoy his responses. You arrive home, only to find that your home has been ransacked! Explore your humble home. That’s the only thing powerful enough to stop this catastrophe. How can this be stopped? An emergency meeting is held, and it’s decided that you, Zanthia, must travel to The Centre Of The World and retrieve an ANCHOR STONE. Rock by rock… landmark by landmark… everything is slowly disappearing. LEGEND OF KYRANDIA: BOOK 2 HAND OF FATE WALKTHROUGH - PART 1
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